|
| this calendar is not complete - activities and assignments will not be made active until the course start date of September 29, 2008 this
class meets online, please
check weekly for changes. |
week |
topic |
where |
"reading" |
assignment |
due |
| pre-course |
|
NA |
(1) Digital Game-Based Learning:
It's Not Just the Digital Natives Who Are Restless
(2) Simulations, games & learning |
Think about your goals for the course |
|
1
9.29 |
What are the different types of digital learning games? What are the components of a game?
|
T - 9/30 6 PM
-OR-
Sat 8 to 9 AM |
1)What Makes a Game Good?
2)Recurring Themes
|
• game design topic
• game design blog
|
|
2
10.6 |
What are basic design principles of digital learning games? |
Wed, Oct 8 6-7 PM -OR-
Sat, Oct 11 9-10 AM
|
(1) Andrew Looney's Eleven Principles of Game Design
(2) theory and principles of game design
(3) Games and learning |
• game critique
|
(1) post your topic to the Game Topic Discussion (5 pts)
(2)design blog, part 1 (5 pts) |
3
10.13 |
What is involved in designing a learning game? |
Wed, Oct 15 6-7 PM |
(1) Learning by Design: Good Video Games as Learning Machines
(2)Serious games for serious topics
|
• design matrix |
(3)game critique (15 pts) see Assignments in CE6 |
4
10.20 |
How can learning games be evaluated?
|
Wed, Oct 22 6-7 PM -OR-
Sat, Oct 25 9-10 AM |
Proof of Learning: Assessment in Serious Games |
• design blog |
(4)design matrix (15 pts) see Assignments in CE6 |
5
10.27 |
Final Projects |
No meeting |
NA |
• work on final project |
(5) design blog, final (20 pts) |
| 11. 3 |
|
|
|
|
(6) final project (20 pts)
(7) see Assignments in CE6 participation (15 pts) |