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IST 5011 Technology Skills & Abilities: Games: SyllabusSpring 2008 |
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| Course Description | Games involve much more than characters, rules, winning, and losing, particularly when designed for learning. This course illustrates different types of digital games, shares gaming research across disciplines, reviews basic game design principles, and introduces strategies for evaluating game design. | |||||
Course
Objectives |
At
the end of the course, each student will demonstrate the ability to: 1. Describe the most appropriate types of games for learning. 2. Evaluate games for instructional efficacy. 3. Articulate basic game design principles. |
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Course
questions |
What are the different types of digital learninggames? What are the components of a game? What are basic design principles of digital learning games? What is involved in designing a learning game? How can learning games be evaluated? |
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AECT Standards |
This course addresses the following standards on which the program is based: Standard 1-Design, Standard 5-Evaluation. | |||||
Date,
Time, & Place |
This course is offered online. Once orientation session will be helpd, TBA at the downtown UTSA campus. | |||||
Instructor
Information |
Contact
Patricia McGee at patricia.mcgee@utsa.edu Office hours will be held online by appointment. |
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| Student email | Your official email address is now a Googlemail address. this account allows you to use Google Appications which will may be used for this class. | |||||
Accessing WebCT |
If you are registered for the course, you can go to WebCT and see our learning place once classes have started. Need help with WebCT? Click here. | |||||
| Materials | Inter ent access. Browser with Flash plugin. |
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| UTSA Policies | ||||||
Scholastic
Integrity |
Students are expected to be above reproach in scholastic activities. Students who violate University rules on scholastic dishonesty are subject to disciplinary penalties, including the possibility of failure in the course and dismissal from the University. "Scholastic dishonesty includes,but is not limited to cheating, plagiarism, collusion; the submission for credit any work or materials that are attributable in whole or in part to another person; taking an exam for another person; any act designed to give unfair advantage to a student; or the attempt to commit such acts"(Regent's Rules and Regulations, Part One, Chapter VI, Section 3, subsection 3.2, subdivision 3.22). Since scholastic dishonesty harms the individual,all students and the integrity of the University, policies on scholastic dishonesty will be strictly enforced. See Student Code of Conduct. Be sure to cite sources in the body of the text of your written materials,giving credit to the source of the ideas you are using. Avoid paraphrasing. Cite specific page numbers when using a direct quotation. Make sure all sources are cited appropriately. | |||||
| Expectations | ||||||
Attendance & Participation |
This course is active, collaborative, and virtual. As such it requires that participants participate actively and regularly in online interactions. Ten points will be assigned for participation. Failure to actively participate willresult in a lower grade. Students will be actively engaged in class activities and thereby not participating online results in missing irreplaceable learning experiences. | |||||
Writing
Standards |
Students must submit all work, either in print or in electronic format, with no typographical or grammatical errors. Be sure to proofread carefully. When citing sources of information, in a reference page or within the body of text, use APA style. Failure to follow APA conventions may result in a lower grade.When citing sources of information, APA style should be used. When submitting work via e-mail, be sure that all word processing documents end in 'doc.' APA Guide to Internet Citations. A Guide for Writing Research Papers has answers to frequently asked questions about APA. APA Style Guide 2000 actually shows you examples of APA style. All work must be word-processed 1 1/2 spacing (if submitted in print) using a 12 font size. Margins should be one inch. | |||||
| Activities | Course Activities may include but are not exclusive to: | |||||
| a game design. • an analysis of relevant theory related to game design and learning theory. • online discussions and chats. |
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| Assessment | You are
encouraged to discuss concerns about the course with the instructor
at any time.
Informal course
evaluations will be conducted periodically and may result in revisions
of class activities or calendar. A formal university evaluation
will be conducted at the conclusion of the semester. Points will
be assigned for each assignment for a total of 100 points - See the Course Map. Using the
point scale and the folowing criteria, student evaluation will be
determined. 10 points will be awarded for participation.
A. Student completes all tasks and activities with, corrected or corrected, negligible errors; attends class and participates regularly and appropriately in discussions; supports peer learning; completes a final product that meets criteria provided without changes, directly relates to course learning, and is relevant to an educational setting. B. Student completes all tasks and activities with, corrected or corrected, minimal errors; attends class and participates regularly and appropriately in discussions; supports peer learning; completes a final product that meets criteria provided with minor changes, directly relates to course learning, and is relevant to an educational setting. C. Student completes all tasks and activities with, corrected or corrected, errors that detract from quality; misses some classes but participates in discussions; completes a final product that meets criteria provided but requires significant changes, directly relates to course learning,and is relevant to an educational setting. D. Student does not complete all tasks and activities; submits assignments; uncorrected or corrected, which contain errors which detract from quality; misses some classes and/or does not participate regularly in discussions; completes a final product that does not meet criteria provided and/or does not directly relate to course learning, and, is not, without substantial changes, relevant to an educational setting. F. Student does not complete all tasks and activities; submits assignments, uncorrected or corrected, which contain substantial errors;misses some classes and/or does not participate regularly or appropriately in discussions; does not completes a final product that reflects criteria or which is relevant to an educational setting. |
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| Questions? | E-mail the course instructor! | |||||